Android Fresco edit

Getting Started with Fresco

First, add Fresco to your build.gradle as shown in the Remarks section:

If you need additional features, like animated GIF or WebP support, you have to add the corresponding Fresco artifacts as well.

Fresco needs to be initialized. You should only do this 1 time, so placing the initialization in your Application is a good idea. An example for this would be:

public class MyApplication extends Application {

@Override public void onCreate() { super.onCreate(); Fresco.initialize(this); }


If you want to load remote images from a server, your app needs the internt permission. Simply add it to your AndroidManifest.xml:

<uses-permission android:name="android.permission.INTERNET" />

Then, add a SimpleDraweeView to your XML layout. Fresco does not support wrap_content for image dimensions since you might have multiple images with different dimensions (placeholder image, error image, actual image, …).

So you can either add a SimpleDraweeView with fixed dimensions (or match_parent):


android:id=”@+id/my_image_view” android:layout_width=“120dp” android:layout_height=“120dp” fresco:placeholderImage=”@drawable/placeholder” />

Or supply an aspect ratio for your image:


android:id=”@+id/my_image_view” android:layout_width=“120dp” android:layout_height=“wrap_content” fresco:viewAspectRatio=“1.33” fresco:placeholderImage=”@drawable/placeholder” />

Finally, you can set your image URI in Java:

SimpleDraweeView draweeView = (SimpleDraweeView) findViewById(;

That’s it! You should see your placeholder drawable until the network image has been fetched.

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64 Menu
112 Loader
119 Xposed
132 Colors
135 Fresco
140 AdMob
147 Button
156 Vk SDK
170 XMPP
176 OpenCV
200 FileIO
203 Moshi
217 Paint
231 AIDL
241 JCodec
243 Okio
255 Looper
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