Adding more control by implementing ISerializable

suggest change

That would get more control over serialization, how to save and load types

Implement ISerializable interface and create an empty constructor to compile

[Serializable]
public class Item : ISerializable
{
    private string _name;

    public string Name
    {
        get { return _name; }
        set { _name = value; }
    }

    public Item ()
    {

    }

    protected Item (SerializationInfo info, StreamingContext context)
    {
        _name = (string)info.GetValue("_name", typeof(string));
    }

    public void GetObjectData(SerializationInfo info, StreamingContext context)
    {
        info.AddValue("_name", _name, typeof(string));
    }
}

For data serialization, you can specify the desired name and the desired type

info.AddValue("_name", _name, typeof(string));

When the data is deserialized, you will be able to read the desired type

_name = (string)info.GetValue("_name", typeof(string));

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