Basic TCP Communication Client

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This code example creates a TCP client, sends “Hello World” over the socket connection, and then writes the server response to the console before closing the connection.

// Declare Variables
string host = "";
int port = 9999;
int timeout = 5000;

// Create TCP client and connect
using (var _client = new TcpClient(host, port))
using (var _netStream = _client.GetStream()) 
    _netStream.ReadTimeout = timeout;

    // Write a message over the socket
    string message = "Hello World!";
    byte[] dataToSend = System.Text.Encoding.ASCII.GetBytes(message);
    _netStream.Write(dataToSend, 0, dataToSend.Length);
    // Read server response
    byte[] recvData = new byte[256];
    int bytes = _netStream.Read(recvData, 0, recvData.Length);
    message = System.Text.Encoding.ASCII.GetString(recvData, 0, bytes);
    Console.WriteLine(string.Format("Server: {0}", message));                
};// The client and stream will close as control exits the using block (Equivilent but safer than calling Close();

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