Using unsafe with strings

suggest change
var s = "Hello";      // The string referenced by variable 's' is normally immutable, but
                      // since it is memory, we could change it if we can access it in an 
                      // unsafe way.

unsafe                // allows writing to memory; methods on System.String don't allow this
{
  fixed (char* c = s) // get pointer to string originally stored in read only memory
    for (int i = 0; i < s.Length; i++)
      c[i] = 'a';     // change data in memory allocated for original string "Hello"
}
Console.WriteLine(s); // The variable 's' still refers to the same System.String
                      // value in memory, but the contents at that location were 
                      // changed by the unsafe write above.
                      // Displays: "aaaaa"

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