Blocking Mode Audio IO

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Play a wave file:

import pyaudio
import wave
import sys

CHUNK = 1024

if len(sys.argv) < 2:
    print("Plays a wave file.\n\nUsage: %s filename.wav" % sys.argv[0])
    sys.exit(-1)

wf = wave.open(sys.argv[1], 'rb')

# instantiate PyAudio (1)
p = pyaudio.PyAudio()

# open stream (2)
stream = p.open(format=p.get_format_from_width(wf.getsampwidth()),
                channels=wf.getnchannels(),
                rate=wf.getframerate(),
                output=True)

# read data
data = wf.readframes(CHUNK)

# play stream (3)
while len(data) > 0:
    stream.write(data)
    data = wf.readframes(CHUNK)

# stop stream (4)
stream.stop_stream()
stream.close()

# close PyAudio (5)
p.terminate()

To use PyAudio, first instantiate PyAudio using pyaudio.PyAudio() (1), which sets up the portaudio system.

To record or play audio, open a stream on the desired device with the desired audio parameters using pyaudio.PyAudio.open() (2). This sets up a pyaudio.Stream to play or record audio.

Play audio by writing audio data to the stream using pyaudio.Stream.write(), or read audio data from the stream using pyaudio.Stream.read(). (3)

Note that in “blocking mode”, each pyaudio.Stream.write() or pyaudio.Stream.read() blocks until all the given/requested frames have been played/recorded. Alternatively, to generate audio data on the fly or immediately process recorded audio data, use the “callback mode”(refer the example on call back mode)

Use pyaudio.Stream.stop_stream() to pause playing/recording, and pyaudio.Stream.close() to terminate the stream. (4)

Finally, terminate the portaudio session using pyaudio.PyAudio.terminate() (5)

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